Lucas V. Schuermann

About Writing
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Hello! I am currently VP of Engineering at Genesis Trading, an institutional asset manager and market maker. I previously founded and sold Qu Capital, a quantitative hedge fund. Prior to Qu, I was an Egleston Scholar at Columbia University studying Computer Science. My background includes experience at Google X (robotics), Goldman Sachs (strats), the Columbia University Robotics Group, the Columbia Computer Graphics Group, the Columbia Bionet Lab, and Wolfram Research. I live in New York City.





  • Consulting Software Engineer | Synappsys Digital Services (2011–2012)
    Worked on proprietary code for generation and manipulation of laser scanned 3D meshes
  • Consulting Website Developer | Sole Proprietor (2010–2014)
    Web development services for local businesses




Projects & Open Source

  • Real-Time Raytracing of Black Holes in Interactive VR (2017, 2020)
    Awarded engineering project grant to develop a raytraced approximation of the visual phenomena of black holes in real-time virtual reality.
  • RL Grasping | CS6731 Final Project (2019)
    Deep deterministic policy gradients and hindsight experience replay seeded with demonstration data applied to grasping problems for the FetchIt! challenge.
  • Cellular Automata in LISP | CS3101 Final Project (2017)
    Elegant implementation of cellular automata simulation in LISP. Supports elementary cellular automata and Conway's "Game of Life".
  • Spectral Energy Visualization (2016)
    Experiment with FFT-based audio spectral energy visualization towards onset detection. Written in Javascript, works with Chrome.
  • Incompressible SPH | CS4167 Final Project (2015)
    Experiments with predictive-corrective integration methods applied to enforcing the incompressibility of SPH simulations.
  • Quadcopter Research Platform (2015–2016)
    Awarded engineering project grant to create extensible low-cost platform for autopilot control system research.
  • Laminar Dynamics | Columbia Venture Competition (2015–2016)
    Founded team to build autonomous drones for medical supply delivery in Africa. Columbia Venture Competition finalist.
  • Pingr | Columbia Residential Incubator (2014–2015)
    Explored location-based social network idea through product-market fit analysis with surveys. Developed MVP as part of selective entrepreneurship incubator.
  • FFFT of Generated Functions | ELEN1201 Final Project (2014)
    Function generation using variable inductor-capacitor circuits and frequency spectrum display using a fixed fast Fourier transform.
  • ANNs for Robot Navigation (2011-2012)
    Early independent project to train feedforward neural networks using genetic algorithms for collision avoidance. Written in C++.
  • Experiments with Physically-based Animation (2007–2011)
    Developed fully-featured rigid body physics engine. Particle-based fluid dynamics, cloth simulation, shadows, raytracing, and more. Written in C++ with OpenGL.
  • Long-Distance Control for UAVs (2005–2007)
    Developed robotic directional antenna for communication with fixed-wing UAVs including smooth tracking algorithm. Written in C with embedded Linux.
  • Real-Time Video for Robot Remote Control (2002–2004)
    Developed a wheeled robot with servo mounted camera combining a PC and microcontroller to demonstrate remote movement with real-time video. Written in C.


  • Google Cloud for Data Science | Columbia University (2017)
    Set up curriculum covering virtual machine creation, containerization, and basic devops. Lecture given with 75+ attendees at Columbia's largest data hackathon.
  • Avoiding Overfitting in Finance | Columbia University (2017)
    Lecture given as part of a larger series I coordinated on modern quantitative finance. Brief talk notes covering common pitfalls in creating financial models.
  • Introduction to Data Science | Columbia University (2017)
    Basic curriculum covering visualization, regression, and clustering. Two workshops with 80+ attendees given at Columbia's largest hackathon.
  • Software Engineering: Writing Good Code | Columbia University (2016)
    Given as part of a larger series I coordinated on best practices in software engineering. Covers code style, static analysis, design patterns, and testing.


  • C/C++ Essentials (2016)
    Short and very informal review covering UNIX, IO, Networking, HTTP, C and C++ language basics, templating, standard container libraries, and much more.
  • Java Interview Review (2015)
    Short and very informal review covering data structures, algorithms, and general features of Java suitable for interview prep or refreshing language knowledge.


Selected Activities

Selected Honors

Selected Press

Last updated Nov 8, 2020